XR .Architecture
.IoT .Exploration

Echo of the Abyss

Summer 2024

Echo of the Abyss is a VR experience using animal guides and immersive design to foster kinship with marine life, challenge deep-sea misconceptions, and promote safety while exploring human and more-than-human connections.

Tools:
Unity; Quest3;
Skills:
3D Modeling; XR Prototyping; Coding

MOOL

Spring 2024

MOOL is an ethical AI-powered tool that streamlines spatial design by fostering collaboration, enhancing efficiency, and aligning outcomes with stakeholders' diverse needs, promoting sustainable and equitable solutions.

Tools:
Unity; Quest3; Meta Voice SDK; Meshy for Unity; Photon
Skills:
3D Modeling; XR Prototyping; Coding

Digital Plant

Winter 2022

This project uses epiphytic plants as sensors to monitor environmental changes, enabling real-time data exchange and early warnings within a 20km radius.

Tools:
Arduino; d3.js; 3d printer,
Skills:
Physical prototyping, coding, electronics

Architecture Selected Work

Fall 2018

This portfolio is a collection of my academic work during my architectural design studies, featuring four projects of varying scales and themes.

Tools:
Rhino; Grasshopper; Lumion; ArcGIS;  Adobe Suite(PS,AI,ID)
Skills:
3D Modeling; Rendering; Collage